feat: add minecraft server VM

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oddlama 2024-05-13 22:35:38 +02:00
parent 45f8745ae8
commit f4699c9663
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27 changed files with 1582 additions and 3 deletions

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[auth_multiplex.1]
port = 25566
allowed_uuids = [] # anyone may use this multiplexer
[managed_servers.server]
display_name = "§6◊ §6§lTOHLSTE SERVER§6 ◊"
[managed_servers.server.online]
favicon = "./server-icon.png"
motd = "{SERVER_DISPLAY_NAME}\n§a\\(^-^)/§7 | {QUOTE}"
quotes = ["Shit da ist wer, du verpasst was"]
[managed_servers.server.offline]
quotes = ["Keiner da, join endlich"]
motd = "{SERVER_DISPLAY_NAME}\n§c~(°·°)~§7 | {QUOTE}"
[managed_servers.server.start]
cmd = ["rm", "../{SERVER}/control/start.block"]
kick_msg = "{SERVER_DISPLAY_NAME} §7wird gestartet.\n§7Jetzt WARTE DOCH EINFACH §b10 Sekunden§7 GRRRR"
allow_anyone = true

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# Config version. Do not change this
config-version = "2.7"
# What port should the proxy be bound to?
bind = "0.0.0.0:25565"
# What should be the MOTD? This gets displayed when the player adds your server to
# their server list. Only MiniMessage format is accepted.
motd = "<#09add3>A Velocity Server"
# What should we display for the maximum number of players? (Velocity does not support a cap
# on the number of players online.)
show-max-players = 6666
# Should we authenticate players with Mojang? By default, this is on.
online-mode = true
# Should the proxy enforce the new public key security standard? By default, this is on.
force-key-authentication = true
# If client's ISP/AS sent from this proxy is different from the one from Mojang's
# authentication server, the player is kicked. This disallows some VPN and proxy
# connections but is a weak form of protection.
prevent-client-proxy-connections = false
# Should we forward IP addresses and other data to backend servers?
# Available options:
# - "none": No forwarding will be done. All players will appear to be connecting
# from the proxy and will have offline-mode UUIDs.
# - "legacy": Forward player IPs and UUIDs in a BungeeCord-compatible format. Use this
# if you run servers using Minecraft 1.12 or lower.
# - "bungeeguard": Forward player IPs and UUIDs in a format supported by the BungeeGuard
# plugin. Use this if you run servers using Minecraft 1.12 or lower, and are
# unable to implement network level firewalling (on a shared host).
# - "modern": Forward player IPs and UUIDs as part of the login process using
# Velocity's native forwarding. Only applicable for Minecraft 1.13 or higher.
player-info-forwarding-mode = "modern"
# If you are using modern or BungeeGuard IP forwarding, configure a file that contains a unique secret here.
# The file is expected to be UTF-8 encoded and not empty.
forwarding-secret-file = "forwarding.secret"
# Announce whether or not your server supports Forge. If you run a modded server, we
# suggest turning this on.
#
# If your network runs one modpack consistently, consider using ping-passthrough = "mods"
# instead for a nicer display in the server list.
announce-forge = false
# If enabled (default is false) and the proxy is in online mode, Velocity will kick
# any existing player who is online if a duplicate connection attempt is made.
kick-existing-players = false
# Should Velocity pass server list ping requests to a backend server?
# Available options:
# - "disabled": No pass-through will be done. The velocity.toml and server-icon.png
# will determine the initial server list ping response.
# - "mods": Passes only the mod list from your backend server into the response.
# The first server in your try list (or forced host) with a mod list will be
# used. If no backend servers can be contacted, Velocity won't display any
# mod information.
# - "description": Uses the description and mod list from the backend server. The first
# server in the try (or forced host) list that responds is used for the
# description and mod list.
# - "all": Uses the backend server's response as the proxy response. The Velocity
# configuration is used if no servers could be contacted.
ping-passthrough = "DISABLED"
# If not enabled (default is true) player IP addresses will be replaced by <ip address withheld> in logs
enable-player-address-logging = true
[servers]
# Configure your servers here. Each key represents the server's name, and the value
# represents the IP address of the server to connect to.
server = "127.0.0.1:25501"
# In what order we shoulid try servers when a player logs in or is kicked from a server.
try = [
"server"
]
[forced-hosts]
[advanced]
# How large a Minecraft packet has to be before we compress it. Setting this to zero will
# compress all packets, and setting it to -1 will disable compression entirely.
compression-threshold = 256
# How much compression should be done (from 0-9). The default is -1, which uses the
# default level of 6.
compression-level = -1
# How fast (in milliseconds) are clients allowed to connect after the last connection? By
# default, this is three seconds. Disable this by setting this to 0.
login-ratelimit = 3000
# Specify a custom timeout for connection timeouts here. The default is five seconds.
connection-timeout = 5000
# Specify a read timeout for connections here. The default is 30 seconds.
read-timeout = 30000
# Enables compatibility with HAProxy's PROXY protocol. If you don't know what this is for, then
# don't enable it.
haproxy-protocol = false
# Enables TCP fast open support on the proxy. Requires the proxy to run on Linux.
tcp-fast-open = false
# Enables BungeeCord plugin messaging channel support on Velocity.
bungee-plugin-message-channel = true
# Shows ping requests to the proxy from clients.
show-ping-requests = true
# By default, Velocity will attempt to gracefully handle situations where the user unexpectedly
# loses connection to the server without an explicit disconnect message by attempting to fall the
# user back, except in the case of read timeouts. BungeeCord will disconnect the user instead. You
# can disable this setting to use the BungeeCord behavior.
failover-on-unexpected-server-disconnect = true
# Declares the proxy commands to 1.13+ clients.
announce-proxy-commands = true
# Enables the logging of commands
log-command-executions = false
# Enables logging of player connections when connecting to the proxy, switching servers
# and disconnecting from the proxy.
log-player-connections = true
# Allows players transferred from other hosts via the
# Transfer packet (Minecraft 1.20.5) to be received.
accepts-transfers = false
[query]
# Whether to enable responding to GameSpy 4 query responses or not.
enabled = false
# If query is enabled, on what port should the query protocol listen on?
port = 25577
# This is the map name that is reported to the query services.
map = "Velocity"
# Whether plugins should be shown in query response by default or not
show-plugins = false

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import os
import signal
import subprocess
import sys
import time
from pathlib import Path
def exit_usage():
print(f"usage: {sys.argv[0]} [--block blockfile] COMMAND... [:POST: POST_SCRIPT...]")
sys.exit(1)
def main():
if len(sys.argv) < 2:
exit_usage()
blockfile = None
if sys.argv[1] == "--block":
if len(sys.argv) < 4:
exit_usage()
blockfile = Path(sys.argv[2])
cmd = sys.argv[3:]
else:
cmd = sys.argv[1:]
# Split cmd and post-cmd
post = None
try:
separator = cmd.index(":POST:")
post = cmd[separator + 1:]
cmd = cmd[:separator]
except ValueError:
pass
# Global state
shared_data = {
"stop": False,
"process": None,
}
def block_start():
if not blockfile:
return
print(f"Blocking on {blockfile}")
blockfile.touch()
while blockfile.exists() and not shared_data["stop"]:
time.sleep(.5)
def run_server():
if shared_data["stop"]:
return
print(f"Starting process {cmd} ...")
start_time = time.time()
shared_data["process"] = subprocess.Popen(cmd, preexec_fn=os.setsid)
shared_data["process"].wait()
end_time = time.time()
if end_time - start_time < 2:
print("Server exited abnormally fast, aborting!")
shared_data["stop"] = True
return
shared_data["process"] = None
# Launch post script
if post:
print(f"Starting post process {post} ...")
subprocess.run(post, preexec_fn=os.setsid)
def signal_forward(sig, _):
if shared_data["process"]:
print(f"Passing signal {sig} to child ...")
try:
shared_data["process"].send_signal(sig)
except OSError:
pass
def signal_forward_and_stop(sig, frame):
shared_data["stop"] = True
signal_forward(sig, frame)
signal.signal(signal.SIGINT, signal_forward)
signal.signal(signal.SIGTERM, signal_forward_and_stop)
signal.signal(signal.SIGHUP, signal_forward_and_stop)
# Run until killed
try:
while not shared_data["stop"]:
block_start()
run_server()
print("Exiting.")
finally:
if blockfile and blockfile.exists():
blockfile.unlink()
if __name__ == '__main__':
main()

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command-block-overrides: []
ignore-vanilla-permissions: false
aliases: []

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# This is the global configuration file for Paper.
# As you can see, there's a lot to configure. Some options may impact gameplay, so use
# with caution, and make sure you know what each option does before configuring.
#
# If you need help with the configuration or have any questions related to Paper,
# join us in our Discord or check the docs page.
#
# The world configuration options have been moved inside
# their respective world folder. The files are named paper-world.yml
#
# Docs: https://docs.papermc.io/
# Discord: https://discord.gg/papermc
# Website: https://papermc.io/
_version: 29
block-updates:
disable-chorus-plant-updates: false
disable-mushroom-block-updates: false
disable-noteblock-updates: false
disable-tripwire-updates: false
chunk-loading:
autoconfig-send-distance: true
enable-frustum-priority: false
global-max-chunk-load-rate: -1.0
global-max-chunk-send-rate: -1.0
global-max-concurrent-loads: 500.0
max-concurrent-sends: 2
min-load-radius: 2
player-max-chunk-load-rate: -1.0
player-max-concurrent-loads: 20.0
target-player-chunk-send-rate: 100.0
chunk-loading-advanced:
auto-config-send-distance: true
player-max-concurrent-chunk-generates: 0
player-max-concurrent-chunk-loads: 0
chunk-loading-basic:
player-max-chunk-generate-rate: -1.0
player-max-chunk-load-rate: 100.0
player-max-chunk-send-rate: 75.0
chunk-system:
gen-parallelism: default
io-threads: -1
worker-threads: -1
collisions:
enable-player-collisions: true
send-full-pos-for-hard-colliding-entities: true
commands:
fix-target-selector-tag-completion: true
suggest-player-names-when-null-tab-completions: true
time-command-affects-all-worlds: false
console:
enable-brigadier-completions: true
enable-brigadier-highlighting: true
has-all-permissions: false
item-validation:
book:
author: 8192
page: 16384
title: 8192
book-size:
page-max: 2560
total-multiplier: 0.98
display-name: 8192
lore-line: 8192
resolve-selectors-in-books: false
logging:
deobfuscate-stacktraces: true
messages:
kick:
authentication-servers-down: <lang:multiplayer.disconnect.authservers_down>
connection-throttle: Connection throttled! Please wait before reconnecting.
flying-player: <lang:multiplayer.disconnect.flying>
flying-vehicle: <lang:multiplayer.disconnect.flying>
no-permission: <red>I'm sorry, but you do not have permission to perform this command.
Please contact the server administrators if you believe that this is in error.
use-display-name-in-quit-message: false
misc:
chat-threads:
chat-executor-core-size: -1
chat-executor-max-size: -1
compression-level: default
fix-entity-position-desync: true
lag-compensate-block-breaking: true
load-permissions-yml-before-plugins: true
max-joins-per-tick: 3
region-file-cache-size: 256
strict-advancement-dimension-check: false
use-alternative-luck-formula: false
use-dimension-type-for-custom-spawners: false
packet-limiter:
all-packets:
action: KICK
interval: 7.0
max-packet-rate: 500.0
kick-message: <red><lang:disconnect.exceeded_packet_rate>
overrides:
ServerboundPlaceRecipePacket:
action: DROP
interval: 4.0
max-packet-rate: 5.0
player-auto-save:
max-per-tick: -1
rate: -1
proxies:
bungee-cord:
online-mode: true
proxy-protocol: false
velocity:
enabled: true
online-mode: true
secret: ''
scoreboards:
save-empty-scoreboard-teams: false
track-plugin-scoreboards: false
spam-limiter:
incoming-packet-threshold: 300
recipe-spam-increment: 1
recipe-spam-limit: 20
tab-spam-increment: 1
tab-spam-limit: 500
timings:
enabled: true
hidden-config-entries:
- database
- proxies.velocity.secret
history-interval: 300
history-length: 3600
server-name: Unknown Server
server-name-privacy: false
url: https://timings.aikar.co/
verbose: true
unsupported-settings:
allow-grindstone-overstacking: false
allow-headless-pistons: true
allow-permanent-block-break-exploits: true
allow-piston-duplication: true
compression-format: ZLIB
perform-username-validation: true
watchdog:
early-warning-delay: 10000
early-warning-every: 5000

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# This is the world defaults configuration file for Paper.
# As you can see, there's a lot to configure. Some options may impact gameplay, so use
# with caution, and make sure you know what each option does before configuring.
#
# If you need help with the configuration or have any questions related to Paper,
# join us in our Discord or check the docs page.
#
# Configuration options here apply to all worlds, unless you specify overrides inside
# the world-specific config file inside each world folder.
#
# Docs: https://docs.papermc.io/
# Discord: https://discord.gg/papermc
# Website: https://papermc.io/
_version: 30
anticheat:
anti-xray:
enabled: true
engine-mode: 1
hidden-blocks:
- copper_ore
- deepslate_copper_ore
- gold_ore
- deepslate_gold_ore
- iron_ore
- deepslate_iron_ore
- coal_ore
- deepslate_coal_ore
- lapis_ore
- deepslate_lapis_ore
- mossy_cobblestone
- obsidian
- chest
- diamond_ore
- deepslate_diamond_ore
- redstone_ore
- deepslate_redstone_ore
- clay
- emerald_ore
- deepslate_emerald_ore
- ender_chest
lava-obscures: false
max-block-height: 64
replacement-blocks:
- stone
- oak_planks
- deepslate
update-radius: 2
use-permission: false
obfuscation:
items:
hide-durability: false
hide-itemmeta: false
hide-itemmeta-with-visual-effects: false
chunks:
auto-save-interval: default
delay-chunk-unloads-by: 10s
entity-per-chunk-save-limit:
arrow: -1
ender_pearl: -1
experience_orb: -1
fireball: -1
small_fireball: -1
snowball: -1
fixed-chunk-inhabited-time: -1
flush-regions-on-save: false
max-auto-save-chunks-per-tick: 24
prevent-moving-into-unloaded-chunks: false
collisions:
allow-player-cramming-damage: false
allow-vehicle-collisions: true
fix-climbing-bypassing-cramming-rule: false
max-entity-collisions: 8
only-players-collide: false
entities:
armor-stands:
do-collision-entity-lookups: true
tick: true
behavior:
allow-spider-world-border-climbing: true
baby-zombie-movement-modifier: 0.5
disable-chest-cat-detection: false
disable-creeper-lingering-effect: false
disable-player-crits: false
door-breaking-difficulty:
husk:
- HARD
vindicator:
- NORMAL
- HARD
zombie:
- HARD
zombie_villager:
- HARD
zombified_piglin:
- HARD
ender-dragons-death-always-places-dragon-egg: false
experience-merge-max-value: -1
mobs-can-always-pick-up-loot:
skeletons: false
zombies: false
nerf-pigmen-from-nether-portals: false
parrots-are-unaffected-by-player-movement: false
phantoms-do-not-spawn-on-creative-players: true
phantoms-only-attack-insomniacs: true
phantoms-spawn-attempt-max-seconds: 119
phantoms-spawn-attempt-min-seconds: 60
piglins-guard-chests: true
pillager-patrols:
disable: false
spawn-chance: 0.2
spawn-delay:
per-player: false
ticks: 12000
start:
day: 5
per-player: false
player-insomnia-start-ticks: 72000
should-remove-dragon: false
spawner-nerfed-mobs-should-jump: false
zombie-villager-infection-chance: default
zombies-target-turtle-eggs: true
entities-target-with-follow-range: false
markers:
tick: true
mob-effects:
immune-to-wither-effect:
wither: true
wither-skeleton: true
spiders-immune-to-poison-effect: true
undead-immune-to-certain-effects: true
sniffer:
boosted-hatch-time: default
hatch-time: default
spawning:
all-chunks-are-slime-chunks: false
alt-item-despawn-rate:
enabled: false
items:
cobblestone: 300
count-all-mobs-for-spawning: false
creative-arrow-despawn-rate: default
despawn-ranges:
ambient:
hard: 128
soft: 32
axolotls:
hard: 128
soft: 32
creature:
hard: 128
soft: 32
misc:
hard: 128
soft: 32
monster:
hard: 128
soft: 32
underground_water_creature:
hard: 128
soft: 32
water_ambient:
hard: 64
soft: 32
water_creature:
hard: 128
soft: 32
disable-mob-spawner-spawn-egg-transformation: false
duplicate-uuid:
mode: SAFE_REGEN
safe-regen-delete-range: 32
filter-bad-tile-entity-nbt-from-falling-blocks: true
filtered-entity-tag-nbt-paths:
- Pos
- Motion
- SleepingX
- SleepingY
- SleepingZ
iron-golems-can-spawn-in-air: false
monster-spawn-max-light-level: default
non-player-arrow-despawn-rate: default
per-player-mob-spawns: true
scan-for-legacy-ender-dragon: true
skeleton-horse-thunder-spawn-chance: default
slime-spawn-height:
slime-chunk:
maximum: 40.0
surface-biome:
maximum: 70.0
minimum: 50.0
spawn-limits:
ambient: -1
axolotls: -1
creature: -1
monster: -1
underground_water_creature: -1
water_ambient: -1
water_creature: -1
wandering-trader:
spawn-chance-failure-increment: 25
spawn-chance-max: 75
spawn-chance-min: 25
spawn-day-length: 24000
spawn-minute-length: 1200
wateranimal-spawn-height:
maximum: default
minimum: default
tracking-range-y:
animal: default
display: default
enabled: false
misc: default
monster: default
other: default
player: default
environment:
disable-explosion-knockback: false
disable-ice-and-snow: false
disable-teleportation-suffocation-check: false
disable-thunder: false
fire-tick-delay: 30
frosted-ice:
delay:
max: 40
min: 20
enabled: true
generate-flat-bedrock: false
nether-ceiling-void-damage-height: disabled
optimize-explosions: false
portal-create-radius: 16
portal-search-radius: 128
portal-search-vanilla-dimension-scaling: true
treasure-maps:
enabled: true
find-already-discovered:
loot-tables: default
villager-trade: false
water-over-lava-flow-speed: 5
feature-seeds:
generate-random-seeds-for-all: false
fishing-time-range:
maximum: 600
minimum: 100
fixes:
disable-unloaded-chunk-enderpearl-exploit: false
falling-block-height-nerf: disabled
fix-curing-zombie-villager-discount-exploit: true
fix-items-merging-through-walls: false
prevent-tnt-from-moving-in-water: false
split-overstacked-loot: true
tnt-entity-height-nerf: disabled
hopper:
cooldown-when-full: true
disable-move-event: true
ignore-occluding-blocks: false
lootables:
auto-replenish: true
max-refills: -1
refresh-max: 2d
refresh-min: 12h
reset-seed-on-fill: true
restrict-player-reloot: true
restrict-player-reloot-time: 2d
maps:
item-frame-cursor-limit: 128
item-frame-cursor-update-interval: 10
max-growth-height:
bamboo:
max: 16
min: 11
cactus: 3
reeds: 3
misc:
disable-end-credits: false
disable-relative-projectile-velocity: false
disable-sprint-interruption-on-attack: false
light-queue-size: 20
max-leash-distance: 10.0
redstone-implementation: VANILLA
shield-blocking-delay: 5
show-sign-click-command-failure-msgs-to-player: false
update-pathfinding-on-block-update: true
scoreboards:
allow-non-player-entities-on-scoreboards: false
use-vanilla-world-scoreboard-name-coloring: false
spawn:
allow-using-signs-inside-spawn-protection: false
keep-spawn-loaded: true
keep-spawn-loaded-range: 10
tick-rates:
behavior:
villager:
validatenearbypoi: -1
container-update: 1
grass-spread: 1
mob-spawner: 1
sensor:
villager:
secondarypoisensor: 40
unsupported-settings:
fix-invulnerable-end-crystal-exploit: true

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eula=true

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allow-flight=false
allow-nether=true
broadcast-console-to-ops=true
broadcast-rcon-to-ops=true
debug=false
difficulty=hard
enable-command-block=false
enable-jmx-monitoring=false
enable-query=false
enable-rcon=false
enable-status=true
enforce-secure-profile=false
enforce-whitelist=true
entity-broadcast-range-percentage=500
force-gamemode=false
function-permission-level=2
gamemode=survival
generate-structures=true
generator-settings={}
hardcore=false
hide-online-players=false
initial-disabled-packs=
initial-enabled-packs=vanilla
level-name=world
level-seed=-2875792302555269470
level-type=minecraft\:normal
log-ips=true
max-chained-neighbor-updates=1000000
max-players=6666
max-tick-time=60000
max-world-size=29999984
motd=
network-compression-threshold=256
online-mode=false
op-permission-level=4
player-idle-timeout=0
prevent-proxy-connections=false
pvp=true
query.port=25501
rate-limit=0
rcon.password=
rcon.port=25575
require-resource-pack=false
resource-pack-prompt=
resource-pack-sha1=
resource-pack=
server-ip=
server-port=25501
simulation-distance=10
spawn-animals=true
spawn-monsters=true
spawn-npcs=true
spawn-protection=0
sync-chunk-writes=true
text-filtering-config=
use-native-transport=true
view-distance=15
white-list=false

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# This is the main configuration file for Spigot.
# As you can see, there's tons to configure. Some options may impact gameplay, so use
# with caution, and make sure you know what each option does before configuring.
# For a reference for any variable inside this file, check out the Spigot wiki at
# http://www.spigotmc.org/wiki/spigot-configuration/
#
# If you need help with the configuration or have any questions related to Spigot,
# join us at the Discord or drop by our forums and leave a post.
#
# Discord: https://www.spigotmc.org/go/discord
# Forums: http://www.spigotmc.org/
messages:
whitelist: You are not whitelisted on this server!
unknown-command: Unknown command. Type "/help" for help.
server-full: The server is full!
outdated-client: Outdated client! Please use {0}
outdated-server: Outdated server! I'm still on {0}
restart: Server is restarting
commands:
spam-exclusions:
- /skill
silent-commandblock-console: false
replace-commands:
- setblock
- summon
- testforblock
- tellraw
log: true
tab-complete: 0
send-namespaced: true
players:
disable-saving: false
advancements:
disable-saving: false
disabled:
- minecraft:story/disabled
config-version: 12
settings:
debug: false
sample-count: 12
player-shuffle: 0
user-cache-size: 1000
save-user-cache-on-stop-only: false
netty-threads: 4
attribute:
maxHealth:
max: 2048.0
movementSpeed:
max: 2048.0
attackDamage:
max: 2048.0
log-villager-deaths: true
log-named-deaths: true
timeout-time: 60
bungeecord: false
moved-too-quickly-multiplier: 100.0
moved-wrongly-threshold: 1.625
restart-on-crash: false
restart-script: invalid
world-settings:
default:
seed-ancientcity: 20083232
seed-trailruins: 83469867
seed-buriedtreasure: 10387320
seed-mineshaft: default
below-zero-generation-in-existing-chunks: true
view-distance: default
simulation-distance: default
thunder-chance: 100000
item-despawn-rate: 6000
enable-zombie-pigmen-portal-spawns: true
hanging-tick-frequency: 100
arrow-despawn-rate: 1200
trident-despawn-rate: 1200
zombie-aggressive-towards-villager: true
nerf-spawner-mobs: false
mob-spawn-range: 8
entity-activation-range:
animals: 32
monsters: 32
raiders: 48
misc: 16
water: 16
villagers: 32
flying-monsters: 32
wake-up-inactive:
animals-max-per-tick: 4
animals-every: 1200
animals-for: 100
monsters-max-per-tick: 8
monsters-every: 400
monsters-for: 100
villagers-max-per-tick: 4
villagers-every: 600
villagers-for: 100
flying-monsters-max-per-tick: 8
flying-monsters-every: 200
flying-monsters-for: 100
villagers-work-immunity-after: 100
villagers-work-immunity-for: 20
villagers-active-for-panic: true
tick-inactive-villagers: true
ignore-spectators: false
ticks-per:
hopper-transfer: 8
hopper-check: 1
hopper-amount: 1
hopper-can-load-chunks: false
seed-village: 10387312
seed-desert: 14357617
seed-igloo: 14357618
seed-jungle: 14357619
seed-swamp: 14357620
seed-monument: 10387313
seed-shipwreck: 165745295
seed-ocean: 14357621
seed-outpost: 165745296
seed-endcity: 10387313
seed-slime: 987234911
seed-nether: 30084232
seed-mansion: 10387319
seed-fossil: 14357921
seed-portal: 34222645
seed-stronghold: default
hunger:
jump-walk-exhaustion: 0.05
jump-sprint-exhaustion: 0.2
combat-exhaustion: 0.1
regen-exhaustion: 6.0
swim-multiplier: 0.01
sprint-multiplier: 0.1
other-multiplier: 0.0
max-tnt-per-tick: 100
max-tick-time:
tile: 50
entity: 50
growth:
torchflower-modifier: 100
pitcherplant-modifier: 100
cactus-modifier: 100
cane-modifier: 100
melon-modifier: 100
mushroom-modifier: 100
pumpkin-modifier: 100
sapling-modifier: 100
beetroot-modifier: 100
carrot-modifier: 100
potato-modifier: 100
wheat-modifier: 100
netherwart-modifier: 100
vine-modifier: 100
cocoa-modifier: 100
bamboo-modifier: 100
sweetberry-modifier: 100
kelp-modifier: 100
twistingvines-modifier: 100
weepingvines-modifier: 100
cavevines-modifier: 100
glowberry-modifier: 100
verbose: false
dragon-death-sound-radius: 256
end-portal-sound-radius: 256
entity-tracking-range:
display: 128
animals: 512
misc: 512
monsters: 512
other: 512
players: 512
merge-radius:
exp: 0.2
item: 0.2
wither-spawn-sound-radius: 256
stats:
disable-saving: false
forced-stats: {}